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Problem Finder — Kids Hunt Down Real Problems Worth Solving

Founder · Ages 11–15Kit mission (coming later) · Needs a FoundrKids Kit1–2 hour build + app sessions FoundrKids Kits: coming later

Problem Finder is a FoundrKids Kit mission where kids ages 11 to 15 become problem detectives, hunting real annoyances in their own daily life, logging them, and ranking which ones are actually worth solving. It arrives in a FoundrKids Kit and starts entrepreneurship for kids where real founders start: problem finding, because good businesses begin with problems, not ideas.

FoundrKids Kits: coming later. This is a Kit mission, built around a physical FoundrKids Kit. Kits aren’t shipping yet; today FoundrKids is an app subscription, and Studio missions are built entirely in the app with Spark.

Illustrative concept
CONCEPT ART
JORDAN’S PROBLEM BRIEF
  • The problem: 20-minute lunch, 15-minute line
  • Who has it worst: the last classes let out
  • Why it’s unsolved: nobody times the line — yet
Illustrative concept — an example of what this mission produces, not a real child’s work. Final missions may vary.

The project: what your child actually does

A Founder mission, guided by Spark from first idea to shipped artifact.

  1. 1

    Take the case

    The FoundrKids Kit arrives with a simple assignment: problems are hiding everywhere in your child’s ordinary day, and their job is to find them. Inside the kit: a mission card of problem prompts and a sheet of rating stickers. Detective tools for the hunt ahead.

  2. 2

    Hunt real annoyances

    Your child starts noticing what everyone else has learned to ignore: the thing that always breaks, the chore nobody wants, the line that eats their lunch period. Every annoyance gets logged. No fixing yet — a good detective gathers evidence first.

  3. 3

    Rank what’s worth solving

    Not every problem deserves a founder. Using the kit’s rating stickers, your child sorts their haul — urgent, annoying, frequent, or weak — and faces a real founder judgment call: which of these matters enough to fix?

  4. 4

    Survive Spark’s questioning

    Spark, the AI coach, cross-examines the top pick the way an investor would: Who exactly has this problem? When does it hit? What does it cost them — time, money, grades? “Everyone, always, a lot” doesn’t survive the questioning, and your child learns to answer with specifics.

  5. 5

    Test it with real research

    Then your child turns AI into a research tool, not an answer machine: Who else has this problem? What already exists to solve it? Why hasn’t it worked? If the problem is still standing after the research, it’s a real one.

  6. 6

    Ship the problem brief

    The hunt ends with a problem brief for the one problem your child would fix first — who has it, when it strikes, what it costs, and why nothing has solved it yet. It goes straight to their portfolio: the first document every founder writes.

What it secretly teaches

Founders start with problems, not ideas.

Ask most kids for a business idea and you’ll get a solution in search of a problem — an app, a gadget, a stand. Problem Finder flips the order. Before your child ever falls in love with an idea, they learn to fall in love with a problem: spotting it, sizing it, and proving it’s real. That discipline — problem before solution — is the founder habit everything else in the track builds on.

The payoff reaches well past business. A kid who can look at an ordinary day and ask “what’s broken here, who does it hurt, and what does it cost them?” is practicing observation, empathy, and evidence-weighing in one motion. Those questions work on group projects, science fairs, and family logistics just as well as they work on startups — which is why this is the first step of the Founder track’s entrepreneurship loop.

What ends up in the portfolio

A shipped problem brief

The one problem your child would fix first, written up like a founder — who has it, when it strikes, what it costs, and why existing fixes fall short — plus the ranked problem log from the hunt. Proof they can find opportunities, not just wait for assignments.

Questions parents ask about Problem Finder

What does my child actually make in Problem Finder?

A problem brief, a founder-style write-up of the one real-life problem they’d fix first: who has it, when it hits, what it costs, and why nothing has solved it yet. It’s saved to their FoundrKids portfolio along with the ranked log of every problem they hunted down.

Does Problem Finder require a box?

Yes. Problem Finder is a Kit mission, so it’s built around a FoundrKids Kit (kits are coming later) with a mission card of problem prompts and a sheet of rating stickers for the hunt. Spark, the AI coach, guides the sessions in the BuilderOS app; Studio missions need no box, but this one puts real tools in your child’s hands.

What age is Problem Finder for, and is it available now?

It’s built for the Founder tier, ages 11–15. FoundrKids Kits are coming later; once they arrive, plan for a 1–2 hour build plus app sessions through the month — finding a problem worth solving takes more than one look.

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